unbindall // ---------------------------- // -------- Movement ---------- // ---------------------------- seta m_pitch "-0.022" seta pmove_fixed 1 seta pmove_msec 8 seta sensitivity "10.4" seta cl_run "1" seta cg_bobup "0" seta cg_bobpitch "0" seta cg_bobroll "0" seta cg_runpitch "0" seta cg_runroll "0" // ---------------------------- // --- Sound and Music -------- // ---------------------------- seta s_musicvolume "0" seta r_stereo "0" seta cg_stereoSeparation "0.4" // --------------------------- // ---- Models and Colors ---- // --------------------------- seta cg_forceModel "1" seta handicap "100" seta headmodel "sarge/pm" seta model "sarge/pm" seta name "^0dfsp^1*^0sp^1i^0r^7i^0t" seta sex "male" seta team_headmodel "sarge/pm" seta team_model "sarge/pm" seta cg_enemymodel "keel/pm" seta cg_enemycolors "2222" // ------------------------- // ---- Visuals and HUD ---- // ------------------------- // HUD seta cg_draw2D "1" seta cg_draw3dIcons "0" seta cg_drawAttacker "1" seta cg_drawFriend "1" seta cg_drawFPS "0" seta cg_drawIcons "0" seta cg_drawRewards "0" seta cg_drawCrosshair "1" seta cg_crosshairHealth "1" seta cg_drawSnapshot "0" seta cg_drawStatus "1" seta cg_drawTeamOverlay "1" seta cg_drawTimer "1" seta cg_lagometer "0" // field of view seta cg_fov "100" seta cg_viewsize "100" seta cg_zoomfov "22.5" // blood & gore seta cg_deadBodyFilter "1" seta cg_gibs "0" seta com_blood "0" // misc seta cg_autoAction "16" seta cg_deferPlayers "1" seta cg_NoMOTDDisplayDuringDemo "1" seta cg_useScreenShotJPEG "1" seta com_introplayed "1" seta cg_cameraOrbitDelay "50" seta cg_damageDraw "0" seta cg_damageKick "0" seta cg_fallKick "0" // -------------------------- // ---- Open GL and GFX- ---- // -------------------------- // visuals seta r_drawSun "0" seta r_dynamiclight "0" seta cg_marks "1" seta cg_scorePlums "0" seta cg_shadows "0" seta cg_simpleItems "0" seta r_fastsky "0" seta r_fullscreen "1" seta r_gamma "1.0" seta r_vertexLight "0" // tech and performance seta com_hunkMegs "96" seta com_zoneMegs "32" seta cm_playerCurveClip "1" seta r_allowExtensions "1" seta r_colorbits "16" seta r_customaspect "1" seta r_customheight "1024" seta r_customwidth "1600" seta r_depthbits "32" seta r_detailtextures "1" seta r_dlightBacks "1" seta r_ext_compiled_vertex_array "1" seta r_ext_gamma_control "1" seta r_ext_multitexture "1" seta r_ext_texture_env_add "1" seta r_facePlaneCull "1" seta r_finish "0" seta r_flares "0" seta r_glDriver "opengl32" seta r_ignoreFastPath "1" seta r_ignoreGLErrors "1" seta r_ignorehwgamma "0" seta r_inGameVideo "1" seta r_lodbias "0" seta r_lodCurveError "250" seta r_mode "6" seta r_overBrightBits "1" seta r_picmip "1" seta r_primitives "0" seta r_roundImagesDown "1" seta r_simpleMipMaps "1" seta r_smp "0" seta r_stencilbits "8" seta r_subdivisions "4" seta r_swapInterval "0" seta r_texturebits "32" seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST" seta vid_xpos "3" seta vid_ypos "22" seta r_ext_compressed_textures "0" seta r_lastValidRenderer "RADEON 9600 x86/MMX/3DNow!/SSE" // ------------------------- // ---- Weapon Settings ---- // ------------------------- seta cg_autoswitch "0" seta cg_altGrenades "1" seta cg_altLightning "0" seta cg_ammoCheck "1" seta cg_brassTime "0" seta cg_drawGun "1" seta cg_drawAmmoWarning "0" seta cg_noProjectileTrail "1" seta cg_oldPlasma "1" seta cg_oldRail "0" seta cg_oldRocket "1" seta cg_railTrailTime "400" seta cg_smoke_sg "0" seta cg_teamRails "2" seta cg_trueLightning "1" seta color1 "0DDD" seta color2 "1" seta r_railCoreWidth "6" seta r_railWidth "16" seta r_railSegmentLength "32" // ------------------------------ // ---- General Key Bindings ---- // ------------------------------ bind ESCAPE "togglemenu" bind F1 "vote yes" bind F2 "vote no" bind F3 "ui_teamorders" bind F4 "ready" bind F5 "screenshot" bind F6 "toggle cg_simpleItems" bind F7 "toggle cg_teamChatsOnly" bind F8 "toggle cg_thirdperson" bind F9 "say Hi!" bind F10 "say I gotta go. Thanks for the game! :-);disconnect" bind F11 "say I gotta go. Thanks for the game! :-);"quit" bind F12 "kill" bind ` "toggleconsole" bind - "sizedown" bind = "sizeup" bind TAB "+scores" bind + "sizeup" bind _ "sizedown" bind ~ "toggleconsole" bind PAUSE "pause" bind , "timeout" bind . "timein" // ------------------------- // ---- Weapon Bindings ---- // ------------------------- bind 1 "weapon 1" bind 2 "weapon 2" bind 3 "weapon 3" bind 4 "weapon 4" bind 5 "weapon 5" bind 6 "weapon 6" bind 7 "weapon 7" bind 8 "weapon 8" bind 9 "weapon 9" bind 0 "weapon 10" bind q "weapon 7" bind r "weapon 8" bind f "weapon 4" bind e "weapon 5" bind c "weapon 6" bind MOUSE2 "weapon 7" bind MWHEELUP "weapnext" bind MWHEELDOWN "weapprev" bind x "say_team ^1[^7 Dropping #W for #F ^1]^7;drop" // --------------------------- // ---- Movement Bindings ---- // --------------------------- bind a "+moveleft" bind s "+back" bind d "+moveright" bind w "+forward" bind SHIFT "+button2" bind CTRL "+movedown" bind SPACE "+moveup" bind MOUSE1 "+attack" bind MOUSE3 "+zoom" // ------------------------ // ---- Toggle Scripts ---- // ------------------------ // toggle record demo seta rec "vstr first_rec" seta first_rec "g_synchronousclients 1;wait;record;wait;g_synchronousclients 0;set rec vstr second_rec" seta second_rec "stoprecord; set rec vstr first_rec" bind i "vstr rec" // toggle draw hud seta hud "vstr first_hud" seta first_hud "cg_draw2d 0;cg_drawgun 0;set hud vstr second_hud" seta second_hud "cg_draw2d 1;cg_drawgun 1; set hud vstr first_hud" bind h "vstr hud" // toggle fov 100/120 seta fov "vstr first_fov" seta first_fov "echo fov huge;cg_fov 120;set fov vstr second_fov" seta second_fov "echo fov small;cg_fov 100;set fov vstr first_fov" bind v "vstr fov" // toggle blood/gibs seta blood "vstr first_blood" seta first_blood "echo blood on;com_blood 1;cg_gibs 1;cg_deadBodyFilter 0;set blood vstr second_blood" seta second_blood "echo blood off;com_blood 0;cg_gibs 0;cg_deadBodyFilter 1;set blood vstr first_blood" bind b "vstr blood" // toggle various mapping/debug stuff (will only work when started with 'quake3 +sv_pure 0 +developer 1') // because some of these are cheat protected. start your map with '/devmap ' from q3 in-game console then) seta debug "vstr first_debug" seta first_debug "echo debug on;r_showtris 1;r_speeds 1;cg_drawFPS 1;cg_lagometer 1;set debug vstr second_debug" seta second_debug "echo debug off;r_showtris 0;r_speeds 0;cg_drawFPS 0;cg_lagometer 0;set debug vstr first_debug" bind g "vstr debug" // toggle various performance/"pro-gaming" stuff (lol) seta pro "vstr first_pro" seta first_pro "echo pro;r_fastsky 1;r_gamma 1.5;set pro vstr second_pro" seta second_pro "echo non-pro;r_fastsky 0;r_gamma 1.0;set pro vstr first_pro" bind p "vstr pro" // ------------------ // ---- Com ---- // ------------------ seta cg_teamChatsOnly "0" seta cg_noTaunt "1" seta bot_nochat "1" bind LEFTARROW "say sorry!" bind RIGHTARROW "say lol :)" bind UPARROW "say nice!" bind DOWNARROW "say :-(" bind PGUP "say_team ORDER : Go offense!" bind PGDN "say_team ORDER : Retreat and help with defense!" bind INS "say_team REPORT : I'm on offense." bind DEL "say_team REPORT : I'm on defense." bind HOME "say_team ORDER : Cover me." bind END "say_team ORDER : Regroup at our base." bind l "say_team REPORT : I am the team leader. Please follow my orders." bind k "say_team REPORT : I am no longer the team leader. Someone else is responsible now." bind n "say_team REPORT : Yes." bind m "say_team REPORT : No." // ----------------- // ---- net ---- // ----------------- seta rate "25000" seta snaps "40" seta cl_maxpackets "120" seta cl_timenudge "0" seta net_noudp "0" seta net_noipx "0" seta net_socksEnabled "0" seta net_socksPort "1080" seta cl_punkbuster "1" seta com_maxfps "125" // ----------------- // ---- server ---- // ----------------- seta g_allowVote "1" seta g_filterBan "1" seta g_logSync "0" seta g_log "games.log" seta g_warmup "5" seta g_teamForceBalance "0" seta g_teamAutoJoin "0" seta g_friendlyFire "1" seta capturelimit "0" seta g_maxGameClients "0" seta sv_maxclients "12" seta timelimit "20" seta fraglimit "0" seta dmflags "0" seta vm_cgame "2" seta vm_game "2" seta vm_ui "2" seta sv_hostname "threat" seta sv_punkbuster "0" seta sv_maxRate "0" seta sv_minPing "0" seta sv_maxPing "0" seta sv_floodProtect "1" seta sv_lanForceRate "1" seta sv_strictAuth "0" seta cl_anonymous "0" // ----------------- // ---- ui ---- // ----------------- seta ui_bigFont "0.4" seta ui_smallFont "0.25" seta ui_ffa_fraglimit "20" seta ui_ffa_timelimit "0" seta ui_tourney_fraglimit "0" seta ui_tourney_timelimit "15" seta ui_team_fraglimit "0" seta ui_team_timelimit "20" seta ui_team_friendly "1" seta ui_ctf_capturelimit "8" seta ui_ctf_timelimit "30" seta ui_ctf_friendly "0" seta ui_browserMaster "2" seta ui_browserGameType "0" seta ui_browserSortKey "4" seta ui_browserShowFull "0" seta ui_browserShowEmpty "0" // ----------------------- // ---- single player ---- // ----------------------- seta g_spScores1 "\l4\1\l19\1\l18\1\l8\1\l24\1\l0\1" seta g_spScores2 "\l11\1\l24\1\l0\1\l1\1\l2\1\l3\1\l4\1\l5\1\l6\1\l7\1\l16\1\l18\1\l20\1\l21\1\l22\1\l23\1\l25\1\l17\1\l8\1\l12\1\l13\1\l19\1" seta g_spScores3 "\l24\1\l0\1\l1\1\l2\1\l3\1\l4\1\l5\1\l6\1\l8\1\l9\1\l10\1\l11\1\l12\1\l13\1\l14\1\l15\1\l17\1\l19\1\l16\1\l22\1\l20\1\l21\1\l18\1\l23\1\l25\1\l7\1" seta g_spScores4 "\l25\1\l15\1\l19\1\l24\1\l0\1\l2\1\l3\1\l4\1\l6\1\l16\1\l17\1\l14\1\l8\1\l1\1\l7\1\l13\1\l5\1\l11\1\l21\1\l10\1\l9\1\l22\1\l23\1\l12\1\l20\1\l18\1" seta g_spScores5 "\l21\1\l25\1\l22\1\l20\1\l12\1\l10\1\l7\1\l1\1\l5\1\l15\1\l11\1\l19\1\l6\1\l18\1\l2\1\l0\1\l8\1\l13\1\l14\1\l4\1\l24\1\l3\1\l9\1\l17\1\l16\1\l23\1" seta g_spAwards "\a4\10414\a2\1451\a1\905\a5\26\a0\23\a3\85" seta g_spVideos "\tier1\1\tier2\1\tier3\1\tier4\1\tier5\1\tier6\1\tier7\1\tier8\1" seta g_spSkill "5" //EOF